Pictures at bottom.
Today I'll be taking a look at the generation V starter pokemon's evolutions. They are from the new Isshu region in the latest games Pokemon Black and Pokemon White. Keep in mind that regardless of which one you choose one rival will take the one you are weak to. There is another specialty in these new games, which is that the first gym has three trainers, and you will have to battle the one that you are weak to. So be sure to choose the one you like most, because you won't get a type advantage anyway. This may make the game slightly harder, but a good pokemon trainer will still win in the end!
#495 Tsutarja -> #496 Janoby -> #497 Jaroda
The
grass starter,
Tsutarja evolves into
Janoby at
level 17, which evolves into
Jaroda at
level 36. Its weaknesses and resistances don't change throughout the evolutionary chain. Tsutarja learns the powerful move
Leaf Storm at level 43, while its final evolution, Jaroda, learns it at level 62. It might be a good idea to hold off evolution a little (but probably you will need it to evolve before level 43 for the power boost its evolutions get). I would keep Tsutarja until level 20, then have it evolve to Janoby at 21. I wouldn't allow Janoby to evolve to Jaroda until level 40, because at that level it learns
Giga Drain, which is one of my favourite grass-type moves. This is a very straightforward build, one meant for playing along the story, and not for PvP battles.
Jaroda is pretty cool, it looks kind of like a serpent. It has very high speed, but average attack. Use the speed to deal damage quickly.
#498 Pokabu -> #499 Chaobu -> #500 Enbuoo
This is the
fire starter. It also evolves at
levels 17 and
36. However,
Chaobu and
Enbuoo have are a
fighting subtype, which means their weaknesses and resistances change. These two are
weak to
ground,
flying,
psychic, and
water. They are
resistant to
bug,
dark,
fire,
grass,
ice, and
steel. All three of them have a good attack stat (especially physical), but poor speed and defense. But most fire pokemon are like that. The change of type during evolution also means they have different learnsets, so be careful when you evolve it. I wouldn't let Chaobu evolve until it learns
Flamethrower at level 39.
Also, keep in mind that these are not the final English names. They are only transcripts of the Japanese names (since the Generation V Pokemon haven't been released in the English-speaking world yet, but they have in Japan). It is rumored that Enbuoo will be called Emboar.
Enbuoo looks like a sumo fighter on fire. It has good attack and HP, so be sure do deal damage quickly, before the opponent can deal significant damage.
#501 Mijumaru -> #502 Futachimaru -> #503 Daikenki
This is the
water starter. It also evolves at
levels 17 and
36. All three are a pure
water type, so their resistances and weaknesses remain the same. These three have moderately high attack stats and are generally well-rounded. They aren't bad in any stat, but neither are they very good. Again, the starters remain true to their types. There is a specialty in that they can learn the
bug type attack
Furry Cutter. Personally, I never liked this attack, but it might be good to have a bug attack in case you fight someone who is resistant to water, but weak to bugs (for example, some grass-types).
I wouldn't allow Futuchimaru to evolve until it learns the attack
Aqua Tail at level 41. It also learns
Water Pump at level 52. Daikenki only learns that attack at level 62, and considering what a strong attack that is, it might actually be worth stopping evolution for a while.
That's it for now, I hope this will be helpful.
Statistically, these starter pokemon are weaker than some of the previous generation's starters. You also have to fight against opponents that have a type advantage often. However, these pokemon learn attacks of varying types, so you should be able to use those with devastating efficiency.
Next time I will talk about some other popular new pokemon and the game itself.
What the Generation V starters and their
evolutions might look like.